My last post was very confusing. Basically, the User Interface clones and destroys, but text does not show:
local statusDom = game.ReplicatedStorage.StatusDom
local text = script.Parent.TextLabel
local servermusic = game.Workspace.Sounds.new_summer
local ding = game.Workspace.Sounds.Celebration
statusDom.Changed:Connect(function()
local clone = script.Parent:Clone()
clone.Parent = game.StarterGui
clone.Enabled = true
clone.TextLabel.Text = statusDom.Value
wait(5)
clone.Enabled = false
clone:Destroy()
end)

1 comment
There is an Edit function below your post.