So I have a donut tool with two parts one is called icing and other is called Handle how do I make it where the player has both in its hand because when item is in the hand the icing shows up on the baseplate is there a script or how do I do this??
I tired added this to a script but I don't think it has to do with scripts please just explain to me
-- Made By JuzeyPlayz!!!
local Tool = script.Parent;
enabled = true
function onActivated()
if not enabled then
return
end
enabled = false
Tool.GripForward = Vector3.new(-0.976,0,-0.217)
Tool.GripPos = Vector3.new(.95,-0.76,1.4)
Tool.GripRight = Vector3.new(0.217,0, 0.976)
Tool.GripUp = Vector3.new(0,1,0)
Tool.Icing.Eating:Play()
Tool.Handle.Eating:Play()
wait(4)
if script.Parent then script.Parent:Destroy() end
end
script.Parent.Activated:connect(onActivated)

1 comment
Shameful. all of your games are shameless cashgrabs and you call yourself a developer even though you barely understand the engine and all of your games are just free model infested excuses for games. You've already made 400-500 R$ just by using free models in a game you don't deserve to call your own. Pathetic.