How do I make a system message that appears for every player in the game when one of them clicks a TextButton?
This would involve firing a LocalScript, but you can't do that, so is there any way you can get around that limitation?
How do I make a system message that appears for every player in the game when one of them clicks a TextButton?
This would involve firing a LocalScript, but you can't do that, so is there any way you can get around that limitation?
This discussion is preserved as it was. New answers, comments, and votes are closed.
3 comments
you can fire clients...
You can use LocalScript and use RemoteEvents...
https://www.youtube.com/watch?v=FA2RJytpwSQ