I have animations in my game, but even after setting my priority to action, roblox's default animations still override it. How can I fix this?

3 comments

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Can you confirm the prioity is action by printing the animationtrack's Priority propertry?

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What's this value called?

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Nevermind, I figured it out. It's printing action. I wanna note that my animation will play, then roblox will base it's animations off mine. Like if I move an arm, roblox will continue it's animations from where I moved the arm to.