hi there, I am having a problem with this script. I had implemented the code and it works great to show the thumbnail. problem is that the thumbnail image somehow starts at the top and get down when the player height increases.
is there any way to change it to start at the bottom and work it way up when players' height increases?
here is the script for the leaderstats that records players height
local function OnPlayerJoin(player)
repeat wait() until player.Character
local leaderstats = Instance.new("Folder")
leaderstats.Name = "leaderstats"
leaderstats.Parent = player
local Height = Instance.new("IntValue")
Height.Name = "Height"
Height.Parent = leaderstats
while wait() do Height.Value = (player.Character.HumanoidRootPart.Position.Y - 8) end
end
game.Players.PlayerAdded:Connect(OnPlayerJoin)
here is the script for the thumbnail that will go up and down based on the leaderstat height
local MaxHeight = 200
local Player = game.Players.LocalPlayer
local LeaderStats = Player:WaitForChild("leaderstats")
local Height = LeaderStats:WaitForChild("Height")
local Icon = Instance.new("ImageLabel")
local START_POSITION = UDim2.new(0, 0, 0, 0)
Icon.BackgroundTransparency = 1
Icon.Size = UDim2.new(0.05,0,0.05,0)
Icon.Position = START_POSITION
local RatioConstraint = Instance.new("UIAspectRatioConstraint",Icon)
local UserId = Player.UserId
local ThumbnailType = Enum.ThumbnailType.HeadShot
local ThumbnailSize = Enum.ThumbnailSize.Size420x420
local Thumbnail, isReady = game.Players:GetUserThumbnailAsync(UserId, ThumbnailType, ThumbnailSize)
Icon.Image = Thumbnail
Icon.Parent = script.Parent
local function PlaceIcon()
Icon:TweenPosition(UDim2.new(0.95,0,(Height.Value/MaxHeight),0),Enum.EasingDirection.In,Enum.EasingStyle.Sine,0.2,true)
end
game:GetService("RunService"):BindToRenderStep("BindPosition", 1, PlaceIcon)
I am wondering what's wrong with the code above that makes the image thumbnail start at the top instead of the bottom.

2 comments
yes thanks your solution works best
Happy to help!