How do I lock the camera onto the player? For example, in the new Final Fantasy VII remake, when they walk, the camera focuses on the player.

I didn't have enough time to code since i'm kind of in a hurry.

Any good scripting will do. Thanks!

3 comments

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can you link a screenie of how the lock looks like?

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https://www.siliconera.com/wp-content/uploads/2018/07/DhngU7V4AEZImE_thumb-1200x675.jpg this isn't final fantasy but this is how i would like it.

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Set the CameraType to Scriptable then set the desired camera CFrame under the RenderStepped event of RunService