Is there any way to make an audio/sound play while a tween is happening? I tried this:
local label = script.Parent
local sound = script.Parent.Whoosh
if label.Position == "0.282, 0, 0.853, 0" then
sound:Play()
end
But that only works when the tween ends/is in its final position, not while the tween is happening.

4 comments
You could use a coroutine.
post the tween script too, coz this script litteraly makes the sound play if and only if the final position was reached
if you play the sound before the tween it should work? the script doesn't wait for the sound to end to then do the tween, so it should be fine.
Thanks i'll try doing that.