I've already asked this a few times and never got an answer I either understand how to implement or none at all, please help.
Local script
local BulletEvent = script.Parent:WaitForChild("BulletEvent")
local debounce = false
local v = 1
script.Parent.Equipped:Connect(function(Mouse)
Mouse.Button1Down:Connect(function()
if script.Parent:FindFirstChild("AbleToShoot").Value == true then
local plr = game.Players.LocalPlayer or game.Players.PlayerAdded:Wait()
local chr = plr.Character or plr.CharacterAdded:Wait()
local HP = chr:FindFirstChild("Humanoid").Health
if HP > 0 then
if debounce == false then
debounce = true
script.Parent.BulletEvent:FireServer(script.Parent.BE.CFrame.Position,Mouse.Hit.Position)
wait(0.5)
debounce = false
end
elseif v == 1 then
v = 0
wait(2)
v = 1
end
end
end)
end)
Normal script
script.Parent.BulletEvent.OnServerEvent:Connect(function(Player, FromP, ToP)
local RayCast = Ray.new(FromP,(ToP-FromP).unit*500)
local Part,Position,Normal = game.Workspace:FindPartOnRay(RayCast,Player.Character, false,true)
local Dist = (ToP-FromP).magnitude
if not Dist then Dist = 300 end
local Hole = game.ReplicatedStorage:FindFirstChild("GlockBulletHole"):Clone()
if Part ~= nil then
Hole.Parent = Part.Parent
Hole.Position = ToP
Hole.CFrame = CFrame.new(Hole.Position, Hole.Position+Normal)
local Weld = Instance.new("Weld")
Weld.Part0 = Part
Weld.Part1 = Hole
Weld.C0 = Part.CFrame:Inverse()
Weld.C1 = Hole.CFrame:Inverse()
Weld.Parent = Hole
if Part and Part.Parent:FindFirstChild("Humanoid") ~= nil then
Part.Parent.Humanoid:TakeDamage(30)
Hole:FindFirstChild("Front").Texture = "rbxassetid://2078208894"
Hole:FindFirstChild("Back").Texture = "rbxassetid://2078208894"
else if Part.Parent.Parent:FindFirstChild("Humanoid") and Part ~= nil then
Part.Parent.Parent:FindFirstChild("Humanoid"):TakeDamage(30)
Hole:FindFirstChild("Front").Texture = "rbxassetid://2078208894"
Hole:FindFirstChild("Back").Texture = "rbxassetid://2078208894"
end
end
else
local gunshot = Instance.new("Sound", script.Parent)
gunshot.SoundId = "rbxassetid://356911785"
gunshot:Play()
script.Parent:FindFirstChild("Flare").MuzzleFlash.Enabled = true
script.Parent:FindFirstChild("Flare").Smoke.Enabled = true
wait(gunshot.TimeLength)
gunshot:Destroy()
end
if Part then
if Part.Parent ~= nil then
if Part:FindFirstChild("IsGunHole") ~= nil then
Hole:Destroy()
else
game.Debris:AddItem(Hole,10)
end
local gunshot = Instance.new("Sound", script.Parent)
gunshot.SoundId = "rbxassetid://356911785"
gunshot:Play()
script.Parent:FindFirstChild("Flare").MuzzleFlash.Enabled = true
script.Parent:FindFirstChild("Flare").Smoke.Enabled = true
wait(gunshot.TimeLength)
gunshot:Destroy()
end
end

2 comments
I answered you the last time, what is the problem? I'll help you with pleasure :)
i answered too!