game.Workspace.Road.Velocity = Vector3.new(-100,0,0)
doesn't change for client
game.Workspace.Road.Velocity = Vector3.new(-100,0,0)
doesn't change for client
Hello, jamespringles. It's because of Filtering Enabled. To fix this, use a regular script or use a Remote Event or Function.
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2 comments
Are you doing it from a local script or server script? Where exactly?
local script in starter character