I'm trying to tween my image in my game but it's getting smaller instead of bigger? Any reason why?

Here is my script.

local player = game.Players.LocalPlayer
local cam = workspace.CurrentCamera
wait(6)
cam.CameraType = Enum.CameraType.Scriptable
cam.CFrame = workspace.Camer.CFrame
local ts = game:GetService("TweenService")
local ti = TweenInfo.new(1,Enum.EasingStyle.Bounce,Enum.EasingDirection.Out,0,false,0)
local properites = {Size = UDim2.new({0, 658},{0, 670})}
local create = ts:Create(script.Parent.Title,ti,properites)
create:Play()
wait(2)

2 comments

0

Try changing your easing direction to in.

0

Don't put the scale size to 0 maybe size the image with the scale so its size would be like this {0.6,0}{0.4,0} You can add some offset to it aswell if u want.