So. I made a custom sit animation for my game. The script was just a copy of the Animate script, but instead of the sit animation being the default one, it was an ID of the sit animation. It worked fine when I was testing in studio, but in-game, the character is just standing completely straight.
COMMUNITY QUESTION
Custom sit animation not running in real-time server?
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Did you put it in the Animation in the IntValue "sit?"