I have been trying forever to do this. Don't say this is not a request site and try it yourself, because guess what, I DID TRY IT! No tutorials worked out so I have no code to show. That is why I came here. Please can someone show me how to do this?
COMMUNITY QUESTION
Draggable Part System Like Work At A Pizza Place?
1 answer
You're talking about a placement system.
Make a local script
local Player = game.Players.LocalPlayer
local Mouse = Player:GetMouse()
local AdjustPizza = false
local PizzaPart = game.Workspace.Part
if Player.Character then
local Character = Player.Character
local XPos = Mouse.X
local YPos = Mouse.Y
local ZPos = Mouse.Z
local AllTogether = Vector3.new(XPos, 2, ZPos)
Mouse.Button1Down:Connect(function()
if XPos and ZPos and YPos == PizzaPart.Position and (Character.Torso.Position - PizzaPart.Position).magnitude <= 30 then
AdjustPizza = true
end
end)
if AdjustPizza then
print("Player can now adjust where the pizza should be")
PizzaPart.Position = AllTogether
end
end
3 comments
0
Message me again if you want a more advanced version, since i am a PRO in making placement systems. Also if you want to make a bloxburg editing system i will answer too since i have done it too.
0
Also remember it wont work unless if you are 30 studs close or less to the pizza thingy.
0
And if you want to make it server-sided like all my other placement systems, use a remote event and use 'AllTogether' as parameter.
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1 comment
Wdym draggable parts?