Output:
22:21:40.541 - Workspace.BookOfTragedy.Part.Firedamage:7: bad argument #3 (Object expected, got string) 22:21:40.542 - Stack Begin 22:21:40.542 - Script 'Workspace.BookOfTragedy.Part.Firedamage', Line 7 - function onDamage 22:21:40.542 - Stack End
Debris = game:GetService("Debris")
function onDamage(Part)
if Part.Parent:FindFirstChild("Humanoid") ~= nil and Part.Parent.Name ~= "script.Parent.Name" then
script.Disabled = true
local Creator_Tag = Instance.new("ObjectValue")
Creator_Tag.Name = "creator"
Creator_Tag.Value = script.Parent.Name
Debris:AddItem(Creator_Tag, 2)
Creator_Tag.Parent = Part.Parent.Character.Humanoid
for i = 1,40 do
Part.Parent.Humanoid.Health = Part.Parent.Humanoid.Health -6.5
a = Instance.new("Part")
a.BrickColor = BrickColor.new("Really black")
a.Material = "Plastic"
a.Transparency = "1"
a.Size = Vector3.new(1,1,1)
a.CanCollide = false
a.Parent = Part.Parent.Torso
a.CFrame = Part.Parent.Torso.CFrame
a.TopSurface = "Smooth"
a.BottomSurface = "Smooth"
a.Name = "Effect"
am = Instance.new("SpecialMesh")
am.MeshType = "Sphere"
am.Scale = Vector3.new(11,11,11)
am.Parent = a
local weld = Instance.new("Weld", game.JointsService)
weld.Part0 = Part.Parent.Torso
weld.Part1 = a
weld.C0 = CFrame.new(0,0,0)
weld.C1 = CFrame.new(0,0,0)
wait(0.05)
if Part.Parent.Torso:findFirstChild("Effect")
then a:Destroy()
wait(0.003)
elseif Part.Parent.Torso:findFirstChild("Effect")~= nil
then return end
end
script.Parent:Destroy()
end
wait(0.025)
end
script.Parent.Touched:connect(onDamage)
