So I am in my published game and I am trying to import a mesh from blender. Yes, I am using .obj files and yes, my names are appropriate. However, Roblox keeps on giving me this error when I try to import my mesh:

21:26:18.553 - Unable to publish MeshPart: Inappropriate name 21:26:18.553 - Error while creating named asset: Could not upload MeshPart

I have changed the names way too many times and I have tried meshes that have successfully imported before, but nothing works.

Is this problem just me, blender, or Roblox filtering?

2 comments

0

Does this mesh exceed the triangle limit? I think it's roughly 20k.

0

No it does not, it is very simple.