function generateMedKit(name,chords)
local MedKits = game.ServerStorage.MedKits:FindFirstChild(name)
local Cords = chords
local randNum = math.random(1,#Cords)
local chosenValue = Cords[randNum]
print(chosenValue)
MedKits.Parent = game.Workspace
MedKits.Position = Vector3.new(chosenValue)
end
generateMedKit("Med1",{"5, 5, 5","10, 10, 10","20, 20, 20"})
generateMedKit("Med2",{"40, 40, 40","80, 80, 80","160, 180, 180"})
generateMedKit("Med3",{"360, 360, 360","720, 720, 720","1000,1000,1000"})
I'm trying to randomly generate spawns for a medkit, but i think the coordinates in the argument are being read as strings so it doesn't work in the vector3.(). Or maybe I'm missing something else? How can I fix this?

2 comments
Use tostring.
Wdym tostring because it converts a number to a string and a vector3 returns a number not a string therefore it will yeild an error.