for i=0, 1080, 1 do script.Parent.Frame.Position = script.Parent.Frame.Position - UDim2.new(0, 0, 0.005, 0) wait(0.1) end script.Parent.ImageLabel2.BackgroundTransparency="0.1" script.Parent.ImageLabel2.ImageTransparency="0.55" wait(0.1) script.Parent.ImageLabel2.BackgroundTransparency="0.2" script.Parent.ImageLabel2.ImageTransparency="0.6" wait(0.1) script.Parent.ImageLabel2.BackgroundTransparency="0.3" script.Parent.ImageLabel2.ImageTransparency="0.65" wait(0.1) script.Parent.ImageLabel2.BackgroundTransparency="0.4" script.Parent.ImageLabel2.ImageTransparency="0.7" wait(0.1) script.Parent.ImageLabel2.BackgroundTransparency="0.5" script.Parent.ImageLabel2.ImageTransparency="0.75" wait(0.1) script.Parent.ImageLabel2.BackgroundTransparency="0.6" script.Parent.ImageLabel2.ImageTransparency="0.8" wait(0.1) script.Parent.ImageLabel2.BackgroundTransparency="0.7" script.Parent.ImageLabel2.ImageTransparency="0.85" wait(0.1) script.Parent.ImageLabel2.BackgroundTransparency="0.8" script.Parent.ImageLabel2.ImageTransparency="0.9" wait(0.1) script.Parent.ImageLabel2.BackgroundTransparency="0.9" script.Parent.ImageLabel2.ImageTransparency="0.95" wait(0.1) script.Parent.ImageLabel2.BackgroundTransparency="1" script.Parent.ImageLabel2.ImageTransparency="1" for i=0, 1, 0.05 do script.Parent.Parent.End.Volume = script.Parent.Parent.End.Volume - i wait(0.1) end script.Parent.Parent.End:Pause() wait(0.2) script.Parent:Destroy()
for i=0, 1080, 1 do script.Parent.Frame.Position = script.Parent.Frame.Position - UDim2.new(0, 0, 0.005, 0) wait(0.1) end function lowerBackgroundTransparency() for b = 0, 1, 0.1 do script.Parent.BackgroundTransparency = b wait(0.1) end end function lowerImageTransparency() for i = 0.5, 1, 0.05 do script.Parent.ImageTransparency = i wait(0.1) end end Spawn(lowerBackgroundTransparency) -- Spawns this function Spawn(lowerImageTransparency) -- Spawns this function -- Might want to put a check here so it waits until they are both done. for i=0, 1, 0.05 do script.Parent.Parent.End.Volume = script.Parent.Parent.End.Volume - i wait(0.1) end script.Parent.Parent.End:Pause() wait(0.2) script.Parent:Destroy()
The best way I can think about to make this work would be by using Threading to make the loops run at the same time:
for i=0, 1080, 1 do script.Parent.Frame.Position = script.Parent.Frame.Position - UDim2.new(0, 0, 0.005, 0) wait(0.1) end function lowerBackgroundTransparency() for b = 0, 1, 0.1 do script.Parent.BackgroundTransparency = b wait(0.1) end end function lowerImageTransparency() for i = 0.5, 1, 0.05 do script.Parent.ImageTransparency = i wait(0.1) end end Spawn(lowerBackgroundTransparency) -- Spawns this function Spawn(lowerImageTransparency) -- Spawns this function -- Might want to put a check here so it waits until they are both done. for i=0, 1, 0.05 do script.Parent.Parent.End.Volume = script.Parent.Parent.End.Volume - i wait(0.1) end script.Parent.Parent.End:Pause() wait(0.2) script.Parent:Destroy()