So basicaly i want the tool to be welded to players hand
https://gyazo.com/c3a20117adbc12c8696277870513e2c3
this is how it looks
https://gyazo.com/5df30e86f1ac07b9e0369f39ac30f54c
i dont want to be holding it like that
So basicaly i want the tool to be welded to players hand
https://gyazo.com/c3a20117adbc12c8696277870513e2c3
this is how it looks
https://gyazo.com/5df30e86f1ac07b9e0369f39ac30f54c
i dont want to be holding it like that
Just like previous comments said, to customize tool grips, you can use the Tool's Grip properties. I can't explain it in this answer, to learn more you can go this website. https://developer.roblox.com/en-us/api-reference/class/Tool. Try adding a dummy NPC and parenting the tool to it. You can play around with the numbers until you get your desired results. There are also plugins dedicated to this issue such as: https://www.roblox.com/library/153352998/Tool-grip-editor https://www.roblox.com/library/174577307/Tool-Grip-Editor
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3 comments
this is what u need https://developer.roblox.com/en-us/api-reference/class/Tool
Yeah, you can use the properties of tools to alter how the tool fits onto the player. The rest, you could do an animation on the player to make the tool in a better position.
This is the only propertys the Tool gives me https://gyazo.com/949235c432da669024c3412b9e91b10a , if i make an animation player will just hold the tool like default way