Code I have so far:
local target = workspace.target_boi
local camera = workspace.CurrentCamera
camera.CameraType = Enum.CameraType.Scriptable
camera.CameraSubject = target
camera.CoordinateFrame = CFrame.new(target.Position, CFrame.Angles(-22.5))
I know how to put the camera in one spot, but when I test the game, the camera just goes to the ground. It doesn't stay in the air, where the target_boi is (position is 42, 25.843, 54.63).
If I type in target.orientation into where it says CFrame.Angles(-22.5), it rotates itself to the left, no matter how much I change the orientation of the target_boi.
What am I doing wrong?

1 comment
Thx for the Accept! :D !