Hi! I'm new to making games and I'm trying to make a pet and I have some decals I want to put on the block for when I move in game. It's supposed to have one decal when idle, and change when walking/running. I don't if this is possible cause I'm just dumb lol and new to this.
✓ ANSWER ACCEPTED
How do I make a script that changes the decal of a block when I walk?
1 answer
✓ Accepted answer
part = script.Parent
activated = false
part.Touched:connect(function(hit)
if not activated then
local Hum = hit.Parent:findFirstChild("Humanoid")
if Hum ~= nil then
activated = true
script.Parent.Decal.Texture = 0
end
end
activated = false
end)
remove the "0" and add the ID of the Decal.
"Script.parent.Decal.Texture" change "Decal" to the name of Your Decal.
1 comment
0
oh, you meant when the "pet" walks..
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1 comment
This is not a script request site.