Ive tried using
head.CFrame = head.CFrame + head.CFrame.lookVector * 1
and
camera.CFrame = camera.CFrame:ToWorldSpace(0,0,0.1)
none of them are working
Ive tried using
head.CFrame = head.CFrame + head.CFrame.lookVector * 1
and
camera.CFrame = camera.CFrame:ToWorldSpace(0,0,0.1)
none of them are working
This discussion is preserved as it was. New answers, comments, and votes are closed.
1 comment
tweeing maybe?