Making a last man standing game mode. i have a folder in the workspace that stores players called "Ingame". I want to end the game when the folder reaches a number of one. How do I constantly check the value of the folder?
COMMUNITY QUESTION
How to count number of children in a folder?
2 answers
Though the above is correct, there are even better ways of doing such. To get player count, one can just use one line of code
#game.Players:GetChildren() --This returns the number of players
Additionally, one can further streamline it by turning the while wait() do into a function triggered by an event.
game.Players.PlayerAdded:Connect(function(plr)
if #game.Players:GetChildren() <= 1 then
--Code to end the game.
end
end)
I hope this helped, if you have any comments or suggestions, please comment down below!
Actually pretty easy: just create an array with the children and get the lengh of the array like this:
local count = 0
for _,v in pairs(game:GetService("Players"):GetPlayers) do
count = count + 1
end
with the loop applied it would look like this:
local playerarray = --whatever you store the player is idk
local playercount = 0
while wait() do --the wait() is for the while loop to not timeout
for i, player in pairs(playerarray) do
playercount = playercount + 1
end
--now the check if the player count is 0
if playercount <= 1 then
--run code
end
end
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