Basically, I'm trying to make an Application Center that automatically ranks the player. I have all of the gui scripts finished, and it fires the client, but for some reason its not working. I've tried to figure out the problem, but I cant. I know the problem is coming from the RemoveEvent not firing, and the Server script is fine.
LocalScript That Ranks Player:
local HttpService = game:GetService("HttpService")
local Server = require(script.Server)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RankPlayer = game.ReplicatedStorage.RankPlayer
RankPlayer.OnClientEvent:Connect(function()
Server.SetRank(5947903, game.Players.LocalPlayer.UserId, 3)
end)
Ending Script To Fire Client:
while true do
if script.Parent.Parent.Right.Value < 8 then
script.Parent.Text = "Sorry, you did not pass. Please review the questions you got wrong and try again."
elseif script.Parent.Parent.Right.Value >= 8 then
script.Parent.Text = "Congratulations, you passed! You have been ranked: [LR] Officer."
game.ReplicatedStorage.RankPlayer:FireAllClients()
end
wait()
end
Scirpt that changes Selected Value:
script.Parent.MouseButton1Click:Connect(function()
local current = script.Parent.Parent.Selected.Value
if current == "None" then
script.Parent.Text = "X"
script.Parent.Parent.Selected.Value = "A"
elseif current == "A" then
local switch = current.."B"
script.Parent.Parent:FindFirstChild(switch).Text = ""
script.Parent.Text = "X"
script.Parent.Parent.Selected.Value = "A"
end
end)
Determines If Right Or Wrong
script.Parent.Parent.Parent.Submit.END.MouseButton1Click:Connect(function()
local q = script.Parent.Parent.Parent.Q1.Selected.Value
local a = script.Parent.Parent.Parent.Q1.Right.Value
if a == q then
script.Parent.Text = " ?"
script.Parent.Parent.Right.Value = script.Parent.Parent.Right.Value + 1
else
script.Parent.Text = "X"
end
end)
If you can help me, thank you so much! This problem has been so annoying, and I've tried fixing it for about a week now with no success.

2 comments
Did u fireserver from client?
Do ReplicatedStorage:FireServer() on the local script