I have this script that does something but I accidentally turn it on when writing something to the chat.
local UIS = game:GetService("UserInputService")
local RS = game:GetService("ReplicatedStorage")
local tool = script.Parent
UIS.InputBegan:Connect(function(input)
if input.KeyCode == Enum.KeyCode.E then
RS.FireStart:FireServer()
end
end)
