Hello im making a script which takes key inputs from the player, ("W", "A", "S", "D") and will rotate a part in the workspace when one or more of those keys are pressed. my problem is that i have attempted this before but i would have glitches that i could not fix. i tried setting a tables keys to the values but it resulted in bugs and i have used seperate input detection for each key but it just get really messy and buggy. can someone please tell me how or which method i should use to get multiple key inputs?.