i need help to make a morph that auto apply to a group rank when joined. PLEASE DONT PUT ANYTHING THAT REQUIRES A PART OR BUTTON
✓ ANSWER ACCEPTED
auto morph for group id. NO BUTTONS?
1 answer
✓ Accepted answer
Do do this you'd utilize the Player.CharacterAdded and Player:GetRankInGroup events. Using these, you'd morph the player's character to your desired appearance everytime the player respawns, and only if they're in the group.
game:GetService("Players").PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
if player:GetRankInGroup(GROUP_ID) >= RANK then
--// Do something to the character
end
end)
end)
But next time, please make an effort to make your own script first before posting questions here.
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1 comment
rexhawk is right