I'm making a game in which players have to blend in with NPCs, and find and kill each other.
I disabled the name tags by changing DisplayDistanceType to "None" on the humanoid.
I want to make an ingame ability which allows a player to see the nametags of any other players within a number of studs of the player, for a limited amount of time. Is there a way to let a specific player see the name tags of other specific players? If you need any clarification, don't hesitate to ask!
Thank you.

1 comment
What is the condition that players can see the nametag?