by that i mean i want to make the players view limited to like a few studs forwarding after that just dark or fog
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i want to make a game that looks like a horror maze and i want to make players view foggy?
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There are 2 properties inside the Lighting service that might interest you. FogStart and FogEnd.
Set the game.Lighting.FogEnd to something like 100 and set the game.Lighting.FogColor to a dark color like 0,0,0
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thank you but how do i make a script that turns the fog down when daytime?
Hey, you should use the GetPropertyChangedSignal function on the Lighting service checking the "TimeOfDay" property.