My game is primarily used for Windows, and has a great functionality on the device. However majority of ROBLOX clients use IOs.
I have a lot of scripts where i use UserInputService, and other things that dont work on IOs. Is there a certain type of service or way to detect if the player is on Ipad or Iphone?
I have used ContextActionService but that crashed my game even more.
If you exclaim: "This is not a request site", then I'm not buying it. I would be glad for any response if the following.

5 comments
You cannot, also, iOS*. The only alternative way is to configure UserInputService and or ContextActionService to support mobile input, otherwise, remove mobile device access to your game.
You can ask if they are on Android or Ios (if u trust them) at the start at the game...That what i can think
Thanks for you're responses!
@Nguyenlegiahung ~ Bright idea! you are always full of ideas. Thanks.
No problem :D