is there any way to find out if an ImageLabel was loaded by the player? I realized that sometimes the imageLabel takes time to be loaded by the player (very little, but yes) and the image remains white until the image is loaded. My doubt is: is there any way to find out when the player loaded (downloaded) the image? script:

local ImageLabel = game.Players.LocalPlayer.PlayerGui.BlueSky
while true do
	wait()
if ImageLabel:IsLoaded()  then
	wait(0.2)
print('Image Loaded')
break
end
end

I tried to use ": IsLoaded ()", but it didn't work

3 comments

0

Image.IsLoaded

0

I'm guessing what you're looking for is :WaitForChild()?

0

is to know when the image was loaded by the player