So,Ive been scripting a projectile,And when i wanted to do :
Instance.new("Fire", game.Workspace) game.Workspace.Fire.Color = "Really Red" wait(0.03) game.Workspace.Fire.SecondaryColor = "Really Black"
It didnt work,Could anybody help debug/fix?
How about instead;
local Fire = Instance.new("Fire", game.Workspace) --This will create, and specify a new object classified as 'Fire' Fire.Color = Color3.new(num,num,num) --This will change the Fire's Color (num is where the number will go, and will take a while) wait(0.03) --Will wait third of a milisecond Fire.SecondaryColor = Color3.new(num,num,num) --Same with Fire.Color = Color.new(num,num,num)
Hope this helped! :)