So basically have a pcall that makes the pad that the player appears on and make it setspawnontouch or something like that, you'll find it in the spawn properties. So ehre's how you do it
Local pcall = game.ReplicatedStorage.LocalScript
RenderStepped.TeleportService
onTouch(hit)
SetSpawn.New
local character = player.nil
local Player = game.Nil.Player.StarterCharacter
if tweened then
game.StarterGui.nil.ScreenGui.Image.Size = nil
and
game.StarterGui.ScreenGui.Size = (1,0,1,36)
game.StarterGui.ScreenGui.Position = (0,0,0,-36)
game.nil.Value.Print("Hello World")
elseif game.ReplicatedStorage.LocalSCript:Clone()
function(CloneService).net
wait(9)
print("You're welcome")
You need the Roblox.StudioDeluxe Package in plugins and set the oc3optical line to lua.net///34 and have it set to the router connected to an IP that is related to the server and client handler using a serverscript in serverscriptservice and use datastores through there.
2 comments
have u tried a characterAdded?
Uh.. How should I execute that? Sorry if I'm asking too much. I'm new at this stuffs.