Hi, I have a script that creates a ray from torso.position to mouse.Hit.p and then I tween a part to mouse.Hit.p, but when I fire at the sky, nothing happens. I know that firing at the sky doesn't return a mouse.Hit position, so how would I go about doing this? My rays max distance is 300.

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I found a post that show you how to get mouse.Hit.p when it point to the sky https://devforum.roblox.com/t/dragging-objects-with-the-mouse/403766