What I could not understand was that if you used
a function of Chat Service
like
Chat:FilterStringAsync.
it would filter it right? but is this what roblox uses to detect?
Cause can't the server just put an innaporporiate text to ban the user or do bad things?
like
local playerFrom = game.Players.Roblox -- Local player (player sending message)
local message = "Big Gay" -- Message to be filtered
-- Filter the string and store the result in the 'FilteredString' variable
FilteredString = game:GetService("Chat"):FilterStringForBroadcast(message, playerFrom)
-- Print the filtered string
print(FilteredString)
and wouldn't this get roblox banned?
