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First Person / Visible Character?

Asked by 10 years ago

Is it possible in anyway -that is still efficient- to make your character visible when in First Person (zoomed-in)? Because when you zoom in your character's parts become invisible to you (locally).. like when your arms are invisible in first person...

I would need this because I want the camera to be in a First Person state but behind your character ( this is done by using the new CameraOffset property) in a way that you end up looking at your character's back. But when I'm zoomed-in completely my character then becomes invisible to me!

Is there anyway to solve this? Or is it just impossible to be done ?

Great thanks for any help! :)

--Bobo The Gnome

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If you want to look at your character's back, why don't you just set the CameraMax(Min)ZoomDistance properties? That way the char wouldn't be invisible. Perci1 4988 — 10y

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Answered by
iaz3 190
10 years ago

You could create a pseudo character which is welded to your true character. The parent would be anything but your character.

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I guess that could be a solution, kind of inefficient but still a solution. I wish there were just a ''CharacterVisibleInFirstPerson'' property :P Bobogijoe 0 — 10y
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This is the most efficient way to do what you want. And besides it's not that hard to do. LightArceus 110 — 10y
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