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✓ ANSWER ACCEPTED

How do I change properties via events?

I have a good understanding of events and how they work, yet I have no idea how to make them change the properties of objects. By objects, I mean I need to know how to change both the properties of an object that I stepped on and the properties of an object completely separated from the one I just stepped on.

1 answer

✓ Accepted answer

If you want to change to properties of parts when touched I recommend using this:

local object = game.Workspace.Object
local touchedPart = script.Parent

touchedPart.Touched:Connect(function(hit)
	if hit.Parent:FindFirstChild("Humanoid") then
		touchedPart.BrickColor = BrickColor.new("Really blue") -- change brickcolor
		object.Position = Vector3.new(5,5,5) -- change poistion
		object.Size = Vector3.new(10,10,10) -- change size
	end
end)

This script is located inside touchedPart

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