So I have a dagger in my game but I only made the animation for r15 man rigs. Here is the script.

local cooldown = false 
script.Parent.Equipped:Connect(function(Mouse)
    Mouse.Button1Down:Connect(function()
        if not cooldown then
            cooldown = true
            local animation = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(script.Parent.Animation)
            animation:Play()
            wait(1.75) -- cooldown timer
            cooldown = false
        end -- Add this
    end)
end)

Now this animation called "Animation" is also in the thing. I know I need to animate for r15 block rigs, but I don't know the script to detect if the play is using a block rig and then give them the correct animation. Also that script is in a local script so would that make it so other people can see me swing?