So I put the chat script inside of ChatModules inside of ChatService and named the script titleModule here is the script
--Script written by bailley5 and HighCaptainsparkles
local plrs = {
[196112154] = {title = "[SW Cantina Game Creator]", sig = 5, color = Color3.fromRGB(162, 182, 219),font = Enum.Font.Garamond}
, [59833205] = {title = "[SW Cantina Developer]", sig = 5, color = Color3.fromRGB(162, 182, 219),font = Enum.Font.Garamond}
, [101531490] = {title = "[SW Cantina Developer]", sig = 5, color = Color3.fromRGB(162, 182, 219),font = Enum.Font.Garamond}
, [404208083] = {title = "[SW Cantina Developer]", sig = 5, color = Color3.fromRGB(162, 182, 219),font = Enum.Font.Garamond}
, [452330322] = {title = "[SW Cantina Developer]", sig = 5, color = Color3.fromRGB(162, 182, 219),font = Enum.Font.Garamond}
}
local saves = {}
function setInfo(plr)
local data = saves[plr.UserId]
if not data then
local sig = 0
for user,value in pairs(plrs) do
if plr.UserId == value.title and sig > sig.value then
data = {title = value.title,color = value.color,color0 = value.color,font = value.font}
sig = value.sig
end
if data == nil then
data = {title = "Guest",sig = 4,color = Color3.fromRGB(255,0,0),color0 = Color3.fromRGB(255,0,0),font = Enum.Font.GothamBold}
return data
end
return data
end
else
saves[plr.UserId] = data
return data
end
end
return setInfo

2 comments
Is this in a local script or server script?
Module Script