local plr = game.Players.LocalPlayer
local name = plr.Name
print (name)
if name == "bailley5" or "Elias32418" or "CursedWolf201" or "CrazyCarKids" then
game.Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(char)
game.ReplicatedStorage.NameTags:WaitForChild("SW Cantina Developer"):Clone().Parent = char.Head
end)
end)
end
Help please!

2 comments
Oh thanks!
And theres more efficient ways of doing it for example making a table and looping to it.