My script adds 1 point into a player leaderstat every 1 minute if they are in a group. I have tried but I cannot seem to get it to only give it if they are rank number 3 or higher. Can someone please help? Here is the script:
local DataStore = game:GetService("DataStoreService")
local ds = DataStore:GetDataStore("CashSaveSystem")
game.Players.PlayerAdded:connect(function(player)
local leader = Instance.new("Folder",player)
leader.Name = "leaderstats"
local currency = Instance.new("IntValue",leader)
currency.Name = "Points"
currency.Value = ds:GetAsync(player.UserId)
ds:SetAsync(player.UserId, currency.Value)
currency.Changed:connect(function()
ds:SetAsync(player.UserId, currency.Value)
end)
end)
game.Players.PlayerRemoving:connect(function(player)
ds:SetAsync(player.UserId, player.leaderstats.Points.Value)
end)
game.Players.PlayerAdded:connect(function(Player)
wait(2)
while true do wait(60) -- Time between giving points
if Player:IsInGroup(3992679) then -- Group ID here
Player.leaderstats.Points.Value = Player.leaderstats.Points.Value + 1
end
end
end)

1 comment
Shouldn't you like make this script separate in serverscriptservice I suggest make it separate then trying again