local localPlayer = game.Players.LocalPlayer
-- LOW GRAVITY PASS
local hasLowGravity = game:GetService("MarketplaceService"):UserOwnsGamePassAsync(localPlayer.UserId, 9152138)
if hasLowGravity then
-- ????
end
So Basically, if the player has Gamepass (I have done that already) But How Would I Need to script to change a player's Gravity (not everyone's in the game)
