Hello I have a problem where I move the Camera up in first person (with upVector) when the Player looks down, but when I add about 1 to upVector the Character turns 180°

Camera.CFrame = Camera.CFrame + Camera.CFrame.UpVector*math.abs(x)

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2 comments

0

wat? grammer i do not undrstand.

0

Betrox can you explain it in depth.