Hello, I have a ATM and I can Deposit and withdraw money from my balance and everything is working fien, but the datastore just doesn't save, but whenever I change the value manually (through console) it saves, it just doesn't save when I use the ATM. I dont get any errors. Any ideas?
Script:
local DSS = game:GetService("DataStoreService")
local MoneyDS = DSS:GetDataStore("CoinsDS")
game.Players.PlayerAdded:Connect(function(player)
local BankBalance = Instance.new("IntValue", player)
BankBalance.Name = "inBank"
BankBalance.Value = 0
local money = Instance.new("IntValue", player)
money.Name = "Money"
money.Value = 0
local id1 = "Bank-"..player.UserId
local id = "money-"..player.UserId
local data = nil
local data1 = nil
pcall(function()
data = MoneyDS:GetAsync(id)
data1 = MoneyDS:GetAsync(id1)
end)
if data ~= nil then
money.Value = data
BankBalance.Value = data1
else
money.Value = 0
BankBalance.Value = 0
end
while true do wait(300)
player.Money.Value = player.Money.Value + 20
end
end)
game.Players.PlayerRemoving:Connect(function(player)
local id = "Money-"..player.UserId
local id1 = "Bank-"..player.UserId
MoneyDS:SetAsync(id, player.Money.Value)
MoneyDS:SetAsync(id1, player.inBank.Value)
end)
Thank you.
