Hello, i am trying to get a value from starter player and change it, but i can't figure out how.
Here is my code :
local TeleportService = game:GetService("TeleportService")
local theCity = 4923471394
local playerList = {}
local function onPartTouch(otherPart)
local player = game.Players:GetPlayerFromCharacter(otherPart.Parent)
if player then
if player.Debouncer then -- Here i am trying to get the value
print("Person")
table.insert(playerList, player)
script.Parent.Label.GUI.Say.Text = "The City (Waiting for more players!)"
player.Debouncer = false
if #playerList == 2 then
script.Parent.Label.GUI.Say.Text = "The City"
player.Debouncer = true
game:GetService('TeleportService'):TeleportPartyAsync(theCity, playerList)
for k in pairs (playerList) do
playerList [k] = nil
end
end
end
end
end
script.Parent.Touched:Connect(onPartTouch)
Pls help!!

1 comment
Player doesn't even have a child/property named "Debouncer"..