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COMMUNITY QUESTION

What is Vector3.Unit and examples of it? Does it have anything related to magnitude?

I'm having trouble understanding it and the Roblox Wiki doesn't help at all.

5 comments

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This function will provide a direction normal of the Vector it was called on, with a unit of 1. This means we can modify the magnitude to stretch to any distance we want.

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That's literally the same thing the roblox dev hub said

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Think of it like this: You went to a restaurant and bought a 3-course meal, the total cost was 18$. The Unit** price defines how much one** meal will cost... 18/3 = 6$.

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Let's say we want to now buy up to 7 meals, we can just say 6*7. The same principle applies to a Unit Vector, we can define how much magnitude we wan't from the direction it was normally** facing in.

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sorry, still don't understand

1 answer

Yes. The function Vector3.unit is a function just like vector3 but a unit of 1. Basically, vector3.unit is usually for magnitude. When using Vector3.Unit it takes a vector3's direction and make the length/distance to 1. Vector3.unit is pretty much vector3 but has a unit.

3 comments

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still don't understand, example?

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still don't understand, example?

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