local script
local BasePrice = 0
local newPlayerEvent = game.ReplicatedStorage.changemoney
local function onNewPlayerFired()
if tonumber(script.Parent.Parent.Text) > BasePrice then
BasePrice = tonumber(script.Parent.Parent.Text)
script.Parent.Parent.Parent.Money.Text = "$".. script.Parent.Parent.Text -- Get all players
end -- On click with button
end
script.Parent.MouseButton1Click:Connect(onNewPlayerFired)
newPlayerEvent.OnClientEvent:Connect(onNewPlayerFired)
server script
local newPlayerEvent = game.ReplicatedStorage.changemoney
newPlayerEvent:FireAllClients()
I want the change in text as mentioned above to take place server- wide. But it only takes place locally. Why is this happening? Please help me
