I have a lobby in my game where players wait until they spawn in a map. I typed out this code but it didn't work. The local scripts identified in the code are the scripts that bind a key to a move and I also put a huge part that covers the entire lobby that represents the space in which players won't be able to use fighting moves.
local disabler = script.Parent -- The space in which I want fighting moves disabled.
disabler.Touched:Connect(function(hit)
if hit.Name == "Right Leg" then
game.StarterPack.BlackHole.LocalScript.Disabled = true
game.StarterPack.FireBall.LocalScript.Disabled = true
game.StarterPack.RapidFire.LocalScript.Disabled = true
end
end)

2 comments
what's the error?
It doesn't work. The script seemed like it didn't do anything at all because when I'm in the lobby, I can still use fighting moves.