I have a lobby in my game where players wait until they spawn in a map. I typed out this code but it didn't work. The local scripts identified in the code are the scripts that bind a key to a move and I also put a huge part that covers the entire lobby that represents the space in which players won't be able to use fighting moves.

local disabler = script.Parent -- The space in which I want fighting moves disabled.

disabler.Touched:Connect(function(hit)
	if hit.Name == "Right Leg" then
		game.StarterPack.BlackHole.LocalScript.Disabled = true
		game.StarterPack.FireBall.LocalScript.Disabled = true
		game.StarterPack.RapidFire.LocalScript.Disabled = true
	end
end)

2 comments

0

what's the error?

0

It doesn't work. The script seemed like it didn't do anything at all because when I'm in the lobby, I can still use fighting moves.