I've always been wondering on how to make a luck picking system. If you don't understand what I mean, I mean that in game, how do you pick a map based on its luck percentage? I've tried math.Random() but that means it could pick any map like 5 times in a row since its "random".
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How do I make a luck picking system?
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I can give you an idea on how to do it, not making the script for you tho. Make a Variable LastMap, and the current map that is being played should be the LastMap, make a math random to go through all maps besides the LastMap
alright thanks