I am trying to change the animations of a character during RunTime and nothing I do seems to work.

I am trying to change them currently with a humanoid description.

This also doesnt seem to be working either.

I am using the correct Id's I am 99% sure. I am using the Elder animation pack animations.

Here is my code (Its a Server Script)

		local ChildHumanoidDescription = 		Player.Character.Humanoid:GetAppliedDescription()
		ChildHumanoidDescription.DepthScale = .65
		ChildHumanoidDescription.HeightScale = .65
		ChildHumanoidDescription.WidthScale = .55
		
		ChildHumanoidDescription.WalkAnimation = 892267099
		ChildHumanoidDescription.FallAnimation = 892267521
		ChildHumanoidDescription.JumpAnimation = 892267917
		ChildHumanoidDescription.IdleAnimation = 892268340
		ChildHumanoidDescription.SwimAnimation = 892268710
		ChildHumanoidDescription.ClimbAnimation = 892269341
		ChildHumanoidDescription.RunAnimation = 892265784
		
		Player.Character.Humanoid:ApplyDescription(ChildHumanoidDescription)

I also change the scale of the character which does work, so its just the animations that are not working.

Has anyone done anything like this before? If so can you explain to me how you got it working for yourself.

Thank you.