Im in uncharted territory... Anyone know how?
In the script which is in the game workspace has a global table
tablee = {"Player1"}
Im trying to access it from a local script inside the players Backpack with:
for i, v in pairs(tablee) do
if v == player.Name then
table.remove(tablee, i)
print(table.concat(tablee, ", "))
end
end
And i get an error saying:
Players.Player1.Backpack.TouchedEvent:35: bad argument #1 to 'pairs' (table expected, got nil)

5 comments
:o didnt know that :D
Lol.
Same error :/
Il try a Bindable Function :I
It's something you're doing then. _G. works just fine.