whenever I go to test my script and I do play solo nothing happens
heres my script
local camera = game.Workspace.CurrentCamera wait(5) game.Players.PlayerAdded:connect(function(player) camera.CameraType = "Scriptable" camera.CoordinateFrame = CFrame.new(121, 14, 16) wait() end)
When on play solo mode, your player loads faster than the script does so your player is already added by the time it starts searching for it. The wait you put into the script may also effect how well this functions. If the player is loaded before function is called then it will not return as a PlayerAdded.
The wiki has a solution to this problem here.